Book

Fundamentals of game design

by  Ernest Adams

Table Of Contents

  • Games and video games
  • Designing and developing games
  • The major genres
  • Understanding your player
  • Understanding your machine
  • Making money from you game
  • Game concepts
  • Game worlds
  • Creative and expressive play
  • Character development
  • Storytelling
  • Creating the user experience
  • Gameplay
  • Core mechanics
  • Game balancing
  • General principles of level design
  • Design issues for online gaming

Subject

Design / Programming / Computer games / Video games

Details

Published Berkeley, CA : New Riders, 2014
Language English
Material xiv, 560 p.
ISBN 0321929675 / 9780321929679
Fundamentals of game design - TCDC Resource Center
Location
TCDC Bangkok - Closed Stack
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