Book

Zbrush creature design: creating dynamic concept imagery for film and games

by  Scott Spencer

Description

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush!ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and the

Table Of Contents

  • Zbrush as a character design tool
  • The character potrait: sculpting the alien mystic
  • The interdemensional traveler: a full body character design
  • Posing the interdemensional traveler
  • Painting the interdemensional traveler
  • A biochemeical character
  • Sculpting a mermaid character with Dynamesh
  • Scuplting a forest spirit
  • Painting a forest spirit
  • Rendering the enforcer
  • Zbrush for 3-D printing

Subject

Graphic arts / ZBrush / Computer graphics / Three-dimensional display systems

Details

Part of Series Serious skills
Published Indianapolis, Ind. : John Wiley & Sons, 2012
Language English
Material xx, 361 p.
ISBN 9781118024331
Location
miniTCDC - KPRU
miniTCDC - RMUTI Surin

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